The library

Every card in Iron & Ember

1,061 cards673 creatures156 spells200 terrains

Spark

Cleanse it

Spark refuses to let the world go dark. Heal your army, make it stronger and drag the fallen back out of the graveyard to fight again.

211 cards130 creatures40 spells40 terrains8 families

What Spark plays with

Its families

Open the Spark deck Build a Spark deck

Ash

Become it

Ash walked into the dark and came back changed. Stay hidden, strike first and drain the life out of everything you hit.

215 cards145 creatures29 spells40 terrains9 families

What Ash plays with

Its families

Open the Ash deck Build an Ash deck

Anvil

Fight it

Anvil is the last wall still standing. Huge defenders soak up the hits, spells bounce right off them, and a hammer waits for anything that gets too close.

209 cards120 creatures32 spells40 terrains7 families

What Anvil plays with

Its families

Open the Anvil deck Build an Anvil deck

Rust

Outlast it

Rust knows time eats everything, the Shadow included. Hit early, hit hard, and grind your opponent's deck down until there is nothing left to draw.

202 cards130 creatures31 spells40 terrains7 families

What Rust plays with

Its families

Open the Rust deck Build a Rust deck

Forge

Adopt it

Forge turns the Shadow into fuel. Build machines, flood the board with cogs and team up with any other faction.

224 cards148 creatures24 spells40 terrains9 families

What Forge plays with

Its families

Open the Forge deck Build a Forge deck

More ways in: the thirty families, the five starter decks and every keyword. Or build your own deck from this list.